Specialisation - Skill development
- 1012433

- Apr 13, 2019
- 2 min read
Updated: May 3, 2019
What I have been using this free time for, is to expand my knowledge in animation. I decided to separate my findings. I spent my first two weeks looking at Adobe Animate then once I felt that I learnt enough to suffice improving my current rendered videos I went back to focusing on animation itself.
ADOBE ANIMATE
Roter scoping and masking
Re lighting recorded video clips
Creating snow and water effects
What this taught me was familiarise myself with the short cuts and hot keys. I also became more confident in placing keys on the timeline and going in on the curve editor to get the results I was wanting. over all i feel that this time was well spent, as its helped my post production speed increase.
ANIMATION
Later transformed into Sakuga Studies
I had a vague idea originally on what I wanted to research and find ways to show my newfound knowledge, so I ended up collecting clips of their animations and breaking down their personal use of the twelve principles and any other unique tid bits i found where used in current animations pipelines. what i recreated was from using the source as reference or the newfound knowledge as a base for constructing newer animations.
I watched YouTube creator [howard ufo] videos, they where helpful in trying something different from going down the list of animation exercises. But what I came across on his channel was something called Sakuga. At first I didn't really understand this, so I kept looking into why it seemed to be bothered with. as I've seen the term float around.
So after some studying i found; Sakuga has different meanings to each person, but a common agreement between everyone is that it means the "money shot" within an animation. Where the quality of said shot would suddenly be amplified and each animator would in a way show off their area of speciality. from a few videos i created a list of animators who worked on shows i loved watching. with a few examples of surrealists, old fashioned realism animators and then the trending subtle surrealists who where a nice blend of realism and surrealism.
Masaaki Yuasa - surrealist
Surrealism is not an area i'm comfortable with or know much about, just that its not bound by realities limits, and thus the animation is more quirky. i looked at some history behind surrealism and found a few articles that explained the history and how it has helped shape animation to what it is today. This type of animation was loose in its hold on reality, as the characters would warp and disfigure. yet worked well with the bright colours and unique camera angles.
BLOG
Bahi jd is an animator I am always looking to learn from and below is his blog I follow, picking apart some of his animations.
https://bahijd.tumblr.com
List of other animators to research and observe.
Mitsuo iso - old fashioned realism
Hinorori tanaka
Nozomu Abe - kinetic energy fight scenes
Takeshi honda
Bibliography:











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